Software Engineer - Microservices

About the Company:

Poliigon is a growing fully-remote startup in the VFX, gaming and 3D visualization space.

We offer a library of materials and models that 3D artists use to make images, games and movies - some of which you've probably seen in the cinemas.

For more information see:

About the Role:

We are looking for an experienced Software Engineer to join our new in-house team.

This is a full-time role that will work with the other developers, QA Engineer and product manager to help transition Poliigon to a Microservice architecture as well as deliver enhancements and new features.


  • Create lightweight and secure APIs to power and desktop applications to enable a transition to microservices
  • Work with the rest of the development team to deliver bug fixes, enhancements and new features for Poliigon
  • Contribute in all areas of development from analysis to implementation and maintenance
  • Write quality code that is reliable, performant, maintainable, secure and testable
  • Ability to self-QA, testing code across browsers and devices and debugging as needed


  • 5+ years of professional experience in software development
  • Proven experience in architecting and building enterprise-level applications
  • Solid understanding of HTTP and Web protocols
  • Solid understanding of distributed systems, Microservices and REST API communication
  • Experience in working with containerized platforms such as Docker, Kubernetes.
  • Experience with one or more languages (mainly PHP, Python, Java)
  • Experience with both Laravel, Lumen frameworks
  • Experience in working with RDBMS (MySQL) and NoSQL (Elasticsearch, MongoDB)
  • Experience with the following technologies / Skills (Git, S3, Redis, API Gateway, OAuth2)

Ideal but not required:

  • Experience with Javascript, HTML, CSS
  • Experience with Bootstrap and SCSS
  • Experience with Webpack and NPM

What sets us apart:

  • We’re a bootstrapped startup on track to meet 50% YoY growth.
  • We’re fully remote, with staff across multiple countries (and have been since our founding).
  • We deliver a product that solves real problems for movies and game studios
  • We value life-long learning and encourage honest communication.


Work from home! You can work anywhere that can communicate regularly with Australian and US time zones.



We help 3D artists in the gaming, VFX and visualization space make better renders. We do this with our library of textures and models, that provide realistic results and save them time. We're used by Fortune 500 companies and many of the studios who make the movies and games you love.